Nothing has been indexed for 1.1.0 yet. The tag is recorded, its shard.yml has not been read, so the manifest and dependency list below are empty because they are unknown rather than because they are absent.

Installation

# Add this to your shard.yml
dependencies:
  shield:
    github: GrottoPress/shield
    version: ~> 1.1.0

Then run:

shards install

shard.yml

No shard.yml has been indexed for 1.1.0. You can read it on the repository.

Dependencies

Unknown: the shard.yml for this version has not been read yet.

README

This README is the one indexed from the repository at its latest ref, not from the tag for this version.

# Shield

*Shield* is a comprehensive Identity & Access Management solution for [*Lucky* framework](https://luckyframework.org). It features robust authentication and authorization, including user registrations, logins and logouts, password resets and more.

*Shield* is secure by default, and exploits defence-in-depth strategies, including the option to pin an authentication session to the IP address that started it -- the session is invalidated if the IP address changes.

User IDs are never saved in session. Instead, each authentication gets a unique ID and token, which is saved in session, and checked against their corresponding salted SHA-256 digests in the database.

When a user changes their password, *Shield* logs out the user on all devices (except the current one), to ensure that an attacker no longer has access to a previously compromised account.

*Shield* supports API authentication, with regular passwords or with user-generated bearer tokens. In addition, *Shield* comes with tools to build your own OAuth 2.0 authorization server.

*Shield* is designed to be resilient against critical application vulnerabilities, including brute force, user enumeration, denial of service and timing attacks.

On top of these, *Shield* offers seamless integration with your application. For the most part, `include` a bunch of `module`s in the appropriate `class`es, and you are good to go!

### Design principles

- #### Zero knowledge

  *Shield* maintains no knowledge of any secrets, and stores them such that they are irrecoverable, either by the application or by the user, if the user loses them.

- #### Hashing over encryption

  In line with the *Zero Knowledge* principle, *Shield* prefers hashing to encryption, keeping knowledge of all secrets to the user that generated them.

- #### Handles over assertions

  In *Shield*, the server is the source of truth, ensuring that all secrets can be revoked server-side, and instantly, whenever the need arises.

- #### Deny by default

  *Shield* locks everything down, by default, and requires explicit action by the developer. This posture makes it difficult for an application to be *insecure by accident*.

## Quick Start

Get started quickly using [*Penny*](https://github.com/GrottoPress/penny). *Penny* is a *Lucky* application scaffold that gets you up and running with *Shield*.

## Documentation

Find the complete documentation of *Shield* in the `docs/` directory of this repository.

## Development

Create a `.env` file:

```env
DATABASE_URL=postgres://postgres:password@localhost:5432/shield_spec
```

Update the file with your own details. Then run tests with `crystal spec`.

## Contributing

1. [Fork it](https://github.com/GrottoPress/shield/fork)
1. Switch to the `master` branch: `git checkout master`
1. Create your feature branch: `git checkout -b my-new-feature`
1. Make your changes, updating changelog and documentation as appropriate.
1. Commit your changes: `git commit`
1. Push to the branch: `git push origin my-new-feature`
1. Submit a new *Pull Request* against the `GrottoPress:master` branch.