opengl
Version, currently master branch1 version
- master branchlatestApr 7, 2021
github.com/Minva/OpenGL-Crystal
OpenGL 4.5 binds for Crystal 100% supported.
2 stars
0 dependents
License: Unlicense
Installation
# Add this to your shard.yml
dependencies:
opengl:
github: Minva/OpenGL-Crystal
branch: mastermaster is a branch, not a release, so this tracks it rather than pinning a version.
Then run:
shards installshard.yml
- Crystal
1.0.0- License
- Unlicense
- Author
- lodenos
Dependencies
This version declares no dependencies.
README
OpenGL-Crystal
OpenGL 4.5 binds for Crystal 100% supported.
Installation
1 - Add the dependency to your shard.yml:
dependencies:
src:
github: minva/OpenGL-Crystal
2 - Run shards install
Usage
require "opengl"
TODO: Write usage instructions here
Development
TODO: Write development instructions here
Contributing
- Fork it (https://github.com/minva/OpenGL-Crystal/fork)
- Create your feature branch (
git checkout -b feature/my-new-feature) - Commit your changes (
git commit -am 'Add some feature') - Push to the branch (
git push origin feature/my-new-feature) - Create a new Pull Request
Contributors
- lodenos - creator and maintainer
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This branch
- Branch
master- Seen
- Apr 7, 2021
- Crystal
1.0.0- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/Minva/OpenGL-Crystal
Metadata
- Created
- Aug 12, 2026
- Updated
- Aug 15, 2026
- Synced
- Aug 15, 2026
- Versions
- 1