opengl

Version, currently master branch1 version
  • master branchlatestApr 7, 2021

github.com/Minva/OpenGL-Crystal

OpenGL 4.5 binds for Crystal 100% supported.

2 stars
0 dependents
License: Unlicense

Installation

# Add this to your shard.yml
dependencies:
  opengl:
    github: Minva/OpenGL-Crystal
    branch: master

master is a branch, not a release, so this tracks it rather than pinning a version.

Then run:

shards install

shard.yml

Crystal
1.0.0
License
Unlicense
Author
lodenos

Dependencies

This version declares no dependencies.

README

OpenGL-Crystal

OpenGL 4.5 binds for Crystal 100% supported.

Installation

1 - Add the dependency to your shard.yml:

dependencies:
  src:
    github: minva/OpenGL-Crystal

2 - Run shards install

Usage

require "opengl"

TODO: Write usage instructions here

Development

TODO: Write development instructions here

Contributing

  1. Fork it (https://github.com/minva/OpenGL-Crystal/fork)
  2. Create your feature branch (git checkout -b feature/my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin feature/my-new-feature)
  5. Create a new Pull Request

Contributors