bismuth
Version, currently 0.1.01 version
- 0.1.0latestDec 17, 2021
github.com/chances/bismuth
A generic, bring your own framework/engine graphics library for games and visualizations.
8 stars
0 dependents
License: MIT
Installation
# Add this to your shard.yml
dependencies:
bismuth:
github: chances/bismuth
version: ~> 0.1.0Then run:
shards installshard.yml
- Crystal
- no constraint declared
- License
- MIT
- Author
- Chance Snow <git@chancesnow.me>
Dependencies
Runtime Dependencies
- glfw*github: malte-v/glfw.cr, branch: master
- wgpu~> 0.9.2github: chances/wgpu-crystal
- future~> 1.0.0github: crystal-community/future.cr
- render_loop*github: da1nerd/render_loop, branch: master
README
# Bismuth A generic, bring your own framework/engine graphics library for games and visualizations. ## Usage See the [API documentation](https://chances.github.io/bismuth). ### Linux #### Ubuntu Required libraries: - [`libvulkan-dev`](https://github.com/KhronosGroup/Vulkan-Loader) - `mesa-vulkan-drivers` ##### For NVidia GPUs - `nvidia-driver-470` ## Behind the Name Bismuth germanium oxide is one of [many other piezoelectric materials](https://en.wikipedia.org/wiki/Crystal_oscillator#Other_materials) used as crystal oscillators. > A crystal oscillator is an electronic oscillator circuit that uses the mechanical resonance of a vibrating crystal of piezoelectric material to create an electrical signal with a constant frequency. <small>[Crystal oscillator](https://en.wikipedia.org/wiki/Crystal_oscillator), Wikipedia, 2021.</small>
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This release
- Version
0.1.0- Tagged
- Dec 17, 2021
- Commit
8e8da2db44e8- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/chances/bismuth
Metadata
- Created
- Aug 12, 2026
- Updated
- Aug 14, 2026
- Synced
- Aug 13, 2026
- Versions
- 1