tilerender

Version, currently 1.0.03 versions

github.com/fruktorum/tilerender

A simple graphics interface to display colorized squares

1 stars
1 dependent
License: MIT

Nothing has been indexed for 1.0.0 yet. The tag is recorded, its shard.yml has not been read, so the manifest and dependency list below are empty because they are unknown rather than because they are absent.

Installation

# Add this to your shard.yml
dependencies:
  tilerender:
    github: fruktorum/tilerender
    version: ~> 1.0.0

Then run:

shards install

shard.yml

No shard.yml has been indexed for 1.0.0. You can read it on the repository.

Dependencies

Unknown: the shard.yml for this version has not been read yet.

README

This README is the one indexed from the repository at its latest ref, not from the tag for this version.

TileRender

Tilerender: a simple graphics interface to display colorized squares via command-line or sockets.

Installation

  1. Add the dependency to your shard.yml:

    dependencies:
      tilerender:
        github: fruktorum/tilerender
  2. Run shards install

Usage

Note: for command-line all input is buffered and method flush should be called to draw the output.

Core dependencies:

require "tilerender"
  • To use command-line interface:

    require "tilerender/interfaces/command_line"
    interface = Tilerender::CommandLine.new
  • To use TCP socket interface:

    There is websocket client to work with: please see TileRender Client.

    require "tilerender/interfaces/tcp"
    interface = Tilerender::TCP.new port: 3248, wait_first_connection: true
    • port - a port where the TCP server will be launched (default: ENV[ "INTERFACE_PORT" ])
    • wait_first_connection - if true, waits for the first connection and prevents rendering to the void (default: true)

Basic usage:

interface.dimensions 3_u16, 2_u16 # Set the field dimenstions to 3x2 (width x height)
interface.reset # Clear colors of the field

# It supports two variants of rendering:
# Via Color enum (see below):
interface.background 0, 0, Tilerender::Color::Red # Fill background color of tile (x: 0, y: 0) with Red color
interface.foreground 1, 0, Tilerender::Color::Blue # Fill foreground color of tile (x: 1, y: 0) with Blue color

# Via RGB color base:
interface.background 0, 0, 255, 0, 0 # Fill background color of tile (x: 0, y: 0) with Red color
interface.foreground 1, 0, 0, 255, 0 # Fill foreground color of tile (x: 1, y: 0) with Blue color

# Now draw it:
interface.flush # Render to output

It is possible to use symbols instead of enums (until Crystal itself changes something):

interface.background 0, 0, :red # Fill background color of tile (x: 0, y: 0) with Red color

Environment variables

INTERFACE_PORT : Int32 - listener port (used only for TCP interface)

Background vs Foreground

# Colorize tile (x: 0, y: 0)
interface.foreground 0, 0, Tilerender::Color::Red # => Tile (0, 0) has Red color
# Clear field
interface.reset # => Tile (0, 0) has no color

# Colorize foreground tile (x: 0, y: 0)
interface.foreground 0, 0, Tilerender::Color::Blue # => Tile (0, 0) has Blue color
# Colorize background tile (x: 0, y: 0)
interface.background 0, 0, Tilerender::Color::Red # => Tile (0, 0) still has Blue color (foreground)
# Clear field
interface.reset # => Tile (0, 0) has Red (background) color

Public interface

  • dimensions( width : UInt16, height : UInt16 ) : Void - set grid dimensions to width horizontally and height vertically
  • background( x : UInt16, y : UInt16, color : Color ) : Void - set background color of (x, y) to one of Color
  • background( x : UInt16, y : UInt16, red : UInt8, green : UInt8, blue : UInt8 ) : Void - set background of (x, y) to the RGB color
  • foreground( x : UInt16, y : UInt16, color : Color ) : Void - set foreground color of (x, y) to one of Color
  • foreground( x : UInt16, y : UInt16, red : UInt8, green : UInt8, blue : UInt8 ) : Void - set foreground of (x, y) to the RGB color
  • empty( x : UInt16, y : UInt16 ) : Void - clear the cell placed on (x, y) (if background is set, fills the cell by that color)
  • clear : Void - clear field of foreground (if specific cell has background, it will be placed, else - the cell's color will be removed)
  • reset : Void - reset all field (remove background and foreground for all cells)
  • flush : Void - print buffer to output (or write it to socket if TCP tilerender is in use) (currently TCP variant is unbuffered)
  • hide : Void - disable output (calling flush resets buffer, even if it should not display something)
  • show : Void - enable output
  • visible : Bool - returns true if output should be rendered (if hide was not called) (default: true)

Commands reset and clear for command-line renderer prints result immediately. To prevent this please hide Tilerender with hide.

Supported colors

Tilerender::Color is the enum that supports restricted amount of colors:

  • Black
  • Blue
  • Cyan
  • Gray
  • Green
  • Lime
  • Magenta
  • Maroon
  • Navy
  • Orange
  • Pink
  • Purple
  • Red
  • Silver
  • Teal
  • White
  • Yellow

Development

It is recommended to use Docker and latest Crystal language compilation.

  1. cp Dockerfile.sample Dockerfile
  2. Change 1st line in Dockerfile to actual Crystal image
  3. docker-compose run --rm --service-ports dev - launch dev Crystal environment

Contributing

  1. Fork it (https://github.com/fruktorum/tilerender/fork)
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Merge Request

Contributors