medico

Version, currently master branch1 version
  • master branchlatestJan 28, 2022

github.com/konovod/medico

Game about a medieval doctor. Very early, unplayable stage.

5 stars
0 dependents
License: GPL3

Installation

# Add this to your shard.yml
dependencies:
  medico:
    github: konovod/medico
    branch: master

master is a branch, not a release, so this tracks it rather than pinning a version.

Then run:

shards install

shard.yml

Crystal
no constraint declared
License
GPL3
Author
<me>
Target
  • medico from src/web/server.cr

Dependencies

Runtime Dependencies

  • kemal*github: kemalcr/kemal, branch: master

README

medico

Build Status

This is a remake of my discontinued project http://sf.net/p/medico in a Crystal language.

  • Game mechanics from a mentioned prototype - done.

  • Improved performance - done, 11kticks/sec even on an Core2Duo tablet

  • Reduced flexibility and autogenerated code instead of lame data-driven approach - done.

  • Specs (more like unittests) covering mechanics and balance - done

  • UI based on BearLibTerminal pseudoconsole library - in progress

  • Improved mechanics and actually some game - planned

Installation

clone repository and crystal spec. No binary releases or gui anyway.

Usage

TODO: Write usage instructions here

Development

TODO: Write development instructions here

Contributing

no atm

Contributors