medico
Version, currently master branch1 version
- master branchlatestJan 28, 2022
github.com/konovod/medico
Game about a medieval doctor. Very early, unplayable stage.
Installation
# Add this to your shard.yml
dependencies:
medico:
github: konovod/medico
branch: mastermaster is a branch, not a release, so this tracks it rather than pinning a version.
Then run:
shards installshard.yml
- Crystal
- no constraint declared
- License
- GPL3
- Author
- <me>
- Target
medicofrom src/web/server.cr
Dependencies
Runtime Dependencies
- kemal*github: kemalcr/kemal, branch: master
README
medico
This is a remake of my discontinued project http://sf.net/p/medico in a Crystal language.
-
Game mechanics from a mentioned prototype - done.
-
Improved performance - done, 11kticks/sec even on an Core2Duo tablet
-
Reduced flexibility and autogenerated code instead of lame data-driven approach - done.
-
Specs (more like unittests) covering mechanics and balance - done
-
UI based on BearLibTerminal pseudoconsole library - in progress
-
Improved mechanics and actually some game - planned
Installation
clone repository and crystal spec. No binary releases or gui anyway.
Usage
TODO: Write usage instructions here
Development
TODO: Write development instructions here
Contributing
no atm
Contributors
- konovod - creator, maintainer
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This branch
- Branch
master- Seen
- Jan 28, 2022
- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/konovod/medico
Metadata
- Created
- Aug 12, 2026
- Updated
- Aug 14, 2026
- Synced
- Aug 14, 2026
- Versions
- 1