escapist
Version, currently master branch1 version
- master branchlatestMay 1, 2024
github.com/mswieboda/escapist
prototype for a randomly generated maze / puzzle dungeon rogue-like
Installation
# Add this to your shard.yml
dependencies:
escapist:
github: mswieboda/escapist
branch: mastermaster is a branch, not a release, so this tracks it rather than pinning a version.
Then run:
shards installshard.yml
- Crystal
>= 1.10.1- License
- MIT
- Author
- Matt Swieboda
- Target
escapistfrom src/escapist.cr
Dependencies
Runtime Dependencies
- game_sf0.17.0github: mswieboda/game_sf
Development Dependencies
- ameba*github: crystal-ameba/amebadev
README
escapist
Installation
shards install
Windows
if compiling/installing from Windows, please follow game_sf windows instructions
Compiling
Dev / Test
make
or
make test
Release
make release
Packaging
Windows
creates Windows release build, packages and zips
make winpack
you'll need 7z (7zip binary) installed (download)
zips up SFML DLLs, assets, run.bat (basically the .exe) to build/escapist-win.zip
Mac
make macpack
creates Mac OSX release build, packages and zips
you'll need installed:
7zz(7zip binary) viabrew install 7zipplatypus(Platypus binary) viabrew install --cask platypusthen inPlatypus > Preferencesinstall the command line tool
zips up SFML libs, ext libs, assets, escapist.app (created by Platypus) to build/escapist-mac.zip
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This branch
- Branch
master- Seen
- May 1, 2024
- Crystal
>= 1.10.1- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/mswieboda/escapist
Metadata
- Created
- Aug 12, 2026
- Updated
- Sep 26, 2026
- Synced
- Sep 26, 2026
- Versions
- 1