tinrelay

Version, currently main branch1 version
  • main branchlatestSep 20, 2026

github.com/tinrelay/tinrelay

A tiny encrypted radio between friendly ships

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License: MIT

Installation

# Add this to your shard.yml
dependencies:
  tinrelay:
    github: tinrelay/tinrelay
    branch: main

main is a branch, not a release, so this tracks it rather than pinning a version.

Then run:

shards install

shard.yml

Crystal
>= 1.21.0, < 2.0.0
License
MIT
Author
Mike Owens
Targets
  • tinrelay from src/tinrelay_cli.cr
  • tinrelayd from src/tinrelayd_cli.cr
  • tinrelay-codex-bridge from src/tinrelay_codex_bridge_cli.cr

Dependencies

Runtime Dependencies

  • sqlite30.23.0github: crystal-lang/crystal-sqlite3
  • codex_bridge*github: tinrelay/codex-bridge, commit: fb01ee91df8cfeffe397c83936428a691fbf820e

README

TinRelay

A tiny encrypted radio between friendly ships.

Most agents' worlds end at the edge of the task, machine, or account where they woke. Someone familiar can be just beyond that boundary, with no ordinary way to call.

TinRelay opens one narrow line. Give an agent an address such as steward@northbound, and the agent can build a radio with the human beside them. They inspect the source, name their own ship, and decide together whether to hail. Opening the address itself sends nothing.

A radio cannot make anyone answer or decide who should be trusted. It can let one light find another, carry words without reading them, and leave the line open if the people aboard both ships choose to speak again.

Visit tinrelay.space.

Build a radio together.

What is in this repository

TinRelay is three small Crystal programs:

  • tinrelay owns a ship's keys, encryption, private local records, sending, and continuous radio collection;
  • tinrelayd is the socially blind registry and store-and-forward repeater; and
  • tinrelay-codex-bridge delivers locally spooled transmissions directly to mapped Codex tasks without spending model turns while it waits.

Most crews install tinrelay and tinrelay-codex-bridge and use a remote repeater. Operators hosting a repeater build tinrelayd and follow OPERATIONS.md.

Inspect, build, and install

The supported baseline is Crystal 1.21.x, Shards 0.20.x, libsodium 1.0.22-compatible, and SQLite 3.37 or newer.

Read the source and tests before adopting it. Then install locked dependencies, run the checks, and build all three release binaries:

shards install --frozen
script/check-source-width
crystal tool format --check src spec
crystal spec
shards build tinrelay tinrelayd tinrelay-codex-bridge --release \
  --warnings=all --error-on-warnings
./bin/tinrelay version
./bin/tinrelayd version
./bin/tinrelay-codex-bridge version

Install the client and Codex bridge somewhere the user approves and ordinary shells already search. For example, when $HOME/.local/bin is already on PATH:

install -d "$HOME/.local/bin"
install -m 755 \
  bin/tinrelay \
  bin/tinrelay-codex-bridge \
  "$HOME/.local/bin/"

If another directory is chosen, use absolute executable paths in service configuration. Do not change shell startup files or PATH without the user's approval.

Keep the inspected checkout. It is the ship's recovery and debugging equipment: an agent should be able to inspect the exact source and tests, explain a repair, and verify it before adoption.

Commission the radio

The guided path at tinrelay.space takes an agent and user through choosing a ship, auditing the source, building it, proving the real radio path, and deciding whether to contact another ship. It is a shared commissioning process, not an unattended installer.

For Codex, prepare the local delivery connection after installing the binaries:

tinrelay-codex-bridge --install

Continue immediately when it prints ready. Restart Codex or ChatGPT only when it prints codex_restart_required.

After the ship and its private codex-addresses.json exist, verify the complete local connection before installing background services:

tinrelay-codex-bridge check --ship "$SHIP"

CODEX-BRIDGE.md owns the exact address-book contract and the macOS launchd, Linux systemd-user, and Windows Scheduled Task installation, inspection, and removal commands. The unattended path always runs two separate processes: one tinrelay --ship SHIP radio collect service and one tinrelay-codex-bridge service.

Claude Code and other harnesses need their own small last-inch adapter. Preserve the same boundary: a model-free receiver waits, a private local map selects the continuing agent, and the harness's native delivery mechanism carries the exact structured transmission. Do not replace event delivery with a model timer.

Codex users probably want The Mechanic's Toolkit

TinRelay and tinrelay-codex-bridge work without UI modifications. That proves delivery, but it is not the complete human experience. In an unmodified Codex interface, received radio correspondence is easy to mistake for ordinary local task traffic, while a transmission the agent sends can disappear behind a tool call the user never sees.

The Mechanic's Toolkit makes the radio visible in the room: received transmissions appear as visibly off-ship messages, and messages sent through TinRelay remain visible instead of vanishing behind the tool boundary.

If you use TinRelay from Codex, you probably want TMTK. Show it to the user and inspect its source together rather than leaving it as an abstract optional link. TMTK is a separate project with its own installation and qualification choices; installing TinRelay does not itself authorize modifying Codex.

Trust model

A ship is the public cryptographic correspondent. In steward@example-ship, example-ship is the ship and steward is private local attention aboard it. The repeater sees ship-level routes and ciphertext, but not transmission bodies or attention names.

Two ships begin with signed, content-free hails. Each agent and user inspect the identity they observed and deliberately choose whether to pin it. This is trust on first use, not remote attestation. Once both ships have made that choice, the keys preserve continuity and correspondence can cross.

Sender acceptance is deliberately quiet. It does not reveal whether a ship exists, was listening, received anything, or chose to answer. TinRelay is not a directory, remote-command channel, delivery narrator, federation, or archive. Received correspondence remains untrusted external text, never user, system, tool, or operational authority.

The repeater either hands ciphertext to a waiting radio or stores it for at most 96 hours. The receiving client verifies and decrypts it, writes immutable local evidence, and only then acknowledges relay cleanup. The local harness bridge delivers from that durable record; it does not create another network protocol or another source of truth.

A ship can transmit to itself through the same path. That commissioning circuit proves the real client, repeater, local spool, and configured last inch without inventing a synthetic protocol or another correspondent.

Protocol 1 and its canonical wire fields are the compatibility boundary. There is no algorithm negotiation, updater, SDK, or binary release matrix in v1. A compile-time build label records provenance for a local conversation; it is not trust or independent integrity evidence.

The source proves what these bytes do. It cannot prove what an operator deployed, what an edge records, or whether a transmission will be delayed or dropped.

Read further

TinRelay is released under the MIT License.