github.com/trans/mjanime

mjanime — media-jockey AI image studio (Crystal + Runware): pixel-art restyle, transparent props, structural beds, generative-zoom scenes; callable over the Arcana bus.

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License: MIT

Nothing has been indexed for 0.9.0 yet. The tag is recorded, its shard.yml has not been read, so the manifest and dependency list below are empty because they are unknown rather than because they are absent.

Installation

# Add this to your shard.yml
dependencies:
  mj:
    github: trans/mjanime
    version: ~> 0.9.0

Then run:

shards install

shard.yml

No shard.yml has been indexed for 0.9.0. You can read it on the repository.

Dependencies

Unknown: the shard.yml for this version has not been read yet.

README

This README is the one indexed from the repository at its latest ref, not from the tag for this version.

mj — media jockey

An AI image & audio studio in Crystal, built on Runware. mj produces the art for Silicon Circus, a boardwalk game: transparent props, AI pixel-art, background matting, seamless scenery panoramas, parallax dioramas, and procedural sound effects.

Formerly minanime. Module MJ, binary/config/bus mj, full name mjanime.

Tools

CommandWhat it does
mj prop <name>Rough sketch → AI render on a solid bg → keyed transparent prop
mj pixelize <dir>AI pixel-art restyle (8/16-bit), optional transparency
mj matte <image>Background removal — procedural / IS-Net / Runware tiers
mj strip <dir>Row of images → one long seamless panorama
mj base / mj decorateTemplate → structural master → styled variation
mj sfx <in.wav>Reference sound → procedural Web Audio recipe
mj serveWeb app (editor + Diorama parallax player) on port 21683
mj busServe the image tools on the Arcana bus

Full CLI reference: docs/tools/.

Documentation

The docs/ wiki covers the tools, the techniques, and the world:

  • The World — Silicon Circus and the day/night/pixel pipeline.
  • Techniques & lessons — the pixel recipe, prop keying, night lighting, prompt craft. The hard-won craft.
  • Nano Banana — the image model mj leans on.
  • Roadmap — goals, open problems, working agreements.

(docs/api/ holds the auto-generated Crystal API docs via crystal docs.)

Getting started

shards install
just build                     # compiles the ONNX C shim + the mj binary
mj init                        # scaffolds .config/mj/config.yml
set -a; . ./.env; set +a       # load RUNWARE_API_KEY (the .env is bash; shell may be fish)
mj prop my-barrel              # …run a tool
  • Requires RUNWARE_API_KEY for image generation (OPENAI_API_KEY for bus TTS). Some tools also use ImageMagick, and mj matte --isnet uses onnxruntime-cpu (see matte docs).
  • Libraries (props, backdrops, scenes) live under ~/.local/share/mj/.

Development

  • Source: src/mj.cr (CLI), src/engine/ (tools), src/models/*_spec.cr (YAML config schemas), src/api/, src/diorama.cr, src/bus_service.cr.
  • just build / just recipes; specs under spec/.
  • Contributor & agent notes: CLAUDE.md. Loose ends: TODO.md.

License

MIT — Thomas Sawyer.