celestine
Version, currently main branch1 version
- main branchlatestDec 5, 2023
github.com/celestinecr/celestine
An SVG library written in Crystal. Can be used to make cool animations, as well as other kinds of uses.
96 stars
0 dependents
License: MIT
Installation
# Add this to your shard.yml
dependencies:
celestine:
github: celestinecr/celestine
branch: mainmain is a branch, not a release, so this tracks it rather than pinning a version.
Then run:
shards installshard.yml
- Crystal
1.0- License
- MIT
- Author
- Ian Rash <ian@sol.vin>
- Targets
logofrom src/make_logo.crbenchmarkfrom src/benchmark.cr
Dependencies
Development Dependencies
- procedural_art*github: sol-vin/procedural_artdev
README
# Celestine  [](https://docs.celestine.dev)
[](https://github.com/celestinecr/celestine/blob/main/src/make_logo.cr)
A neat library and DSL for creating graphics using SVG
## Installation
Add to shards.yml
```yaml
dependencies:
celestine:
github: celestinecr/celestine
```
## Docs
Documentation is cool, you can view the docs for Celestine at:
* [**docs.celestine.dev**](https://docs.celestine.dev/)
## SVG Stuff It Can Do
A full list is [here](https://docs.celestine.dev/svg_element_checklist.html).
*TODO*
* Full SVG support for all [elements](https://developer.mozilla.org/en-US/docs/Web/SVG/Element) and [attributes](https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute)
* Finish adding all filters
* Add pattern
* Add gradients
## Examples
If you'd like to see how the logo was made, check out [make_logo](https://github.com/celestinecr/celestine/blob/main/src/make_logo.cr)
Here are some more intricate examples. [procedural_art](https://github.com/sol-vin/procedural_art)
Real world examples made with Celestine. All of these are flat SVG files with no JS inside, using only functions built into Celestine.
* [Inward](https://www.sol.vin/art/live/inward/)
* [Mineshift](https://www.sol.vin/art/live/mineshift/)
* [Hypnos1](https://cdpn.io/redcodefinal/fullpage/ZEOgzXX)
* [Hypnos2](https://cdpn.io/redcodefinal/fullpage/WNxqYMy)
* [Pschyoflower](https://codepen.io/redcodefinal/pen/mdrJeGZ)
* [Semicircle Patchwork 1](https://codepen.io/redcodefinal/pen/WNGwdxe)
* [Semicircle Patchwork 2](https://codepen.io/redcodefinal/pen/yLaOpae)
* [Chromatic Aberration](https://codepen.io/redcodefinal/pen/zYKqpBZ)
* [Polar Spins](https://codepen.io/redcodefinal/pen/RwGaxRY)
* [Genuary 01 2021](https://codepen.io/redcodefinal/pen/RwGQdVN)
* [Genuary 02 2021 (10)](https://codepen.io/redcodefinal/pen/bGwvrNo)
* [Genuary 02 2021 (20)](https://codepen.io/redcodefinal/pen/jOMzLEz)
* [Genuary 02 2021 (40)](https://codepen.io/redcodefinal/pen/MWjVovO)
## Community Examples
These are some examples of cool stuff other people have done with Celestine!
* [sunrise](https://sunrise.sugarfi.dev) @ [github](https://github.com/sugarfi/sunrise) by [SugarFi](https://sugarfi.dev)
* Uses the very strong Turbulence and DisplacementMap filters to create a very neat water effect.
## Development
HMU via issues or make a pull request or something I don't know.
## Contributing
1. Fork it (<https://github.com/celestinecr/celestine/fork>)
2. Create your feature branch (`git checkout -b my-new-feature`)
3. Commit your changes (`git commit -am 'Add some feature'`)
4. Push to the branch (`git push origin my-new-feature`)
5. Create a new Pull Request to the `development` branch at celestinecr/celestine
## Contributors
- [Ian Rash](https://github.com/sol-vin) - creator and maintainer
- [sugarfi](https://github.com/sugarfi) - contributor
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This branch
- Branch
main- Seen
- Dec 5, 2023
- Crystal
1- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/celestinecr/celestine
Metadata
- Created
- Aug 12, 2026
- Updated
- Aug 12, 2026
- Synced
- Aug 12, 2026
- Versions
- 1