chipmunk
Version, currently master branch1 version
- master branchlatestOct 26, 2025
github.com/oprypin/crystal-chipmunk
Crystal bindings to Chipmunk, a 2D rigid body physics library for games
45 stars
0 dependents
License: MIT
Installation
# Add this to your shard.yml
dependencies:
chipmunk:
github: oprypin/crystal-chipmunk
branch: mastermaster is a branch, not a release, so this tracks it rather than pinning a version.
Then run:
shards installshard.yml
- Crystal
>= 0.30.1- License
- MIT
- Author
- Oleh Prypin <oleh@pryp.in>
- Targets
demosfrom examples/demos.crhellofrom examples/hello.crhello_sfmlfrom examples/hello_sfml.cr
Dependencies
Development Dependencies
- crsfml~> 2.5.1github: oprypin/crsfmldev
- chipmunk*path: .dev
- spec_assert*github: oprypin/spec-assert, branch: masterdev
README
# crystal-chipmunk #### [Crystal] bindings to [Chipmunk] (2D rigid body physics library). Requires Chipmunk 7. ### Documentation **[API Documentation]** ### Credits [License](LICENSE): MIT. This library uses and is based on [Chipmunk]. Tests and documentation are based on [pymunk]. [api documentation]: https://oprypin.github.io/crystal-chipmunk [crystal]: https://crystal-lang.org/ [chipmunk]: https://chipmunk-physics.net/ "Chipmunk2D Physics" [pymunk]: https://www.pymunk.org/
Documentation
Built from the current release. The first visit to a release nobody has asked for starts its build.
Links
This branch
- Branch
master- Seen
- Oct 26, 2025
- Crystal
>= 0.30.1- Indexed
- yes
Dependents
No indexed shard depends on this one yet.
Repository
github.com/oprypin/crystal-chipmunk
Metadata
- Created
- Aug 12, 2026
- Updated
- Aug 12, 2026
- Synced
- Aug 12, 2026
- Versions
- 1